I wanted to read this article before starting my wire frames for this next class to see if it could help me with this process. It didn't necessarily give me answers to any of my curiosity about web design, but it was good to read and process how web creators think. I just pulled some parts of the reading that I agreed with and that stood out to me...
We have to expand our definition of what the “web” is. More and more, the “web” is not a platform. It’s a service with clients on many platforms. Wired Magazine called it the “death” of the web. I call it an evolution.
-–Jeff Croft, Chief Designerd, nGen Works
This instantly brought to my attention in that we need to really take the web to the next level. We are creative minds and we need to push our personal limits along with the limits of current projects. The web is evolving on such a accelerated pace and we are the ones that need to continue the push forward.
And that’s why I’ve learned to let go and focus on incrementally folding these new ways of thinking into daily work as I grasp them—while at the same time trying not to worry about everything being perfect or solving a problem “correctly.” The web is an ever-changing beast, full of flaws and imperfection and experimentation. And that’s why we love it.
–Dan Cederholm, Founder, SimpleBits
I think this goes hand in hand with our discussion about really pushing the possibilities of the web. We might come up with an idea that seem impossible to create, but as designers we have to push our ideas even if we are told it won't work. It is like a big "experiment" in that we have to explore all of the factors, because who knows what the outcome could be.
For the past couple of years, we have gotten into the habit of presuming that mobile means on-the-go, desktop denotes a desk, and tablet is on the toilet. But increasingly the lines are blurring on where devices are being used and how they’re being used in unison. This year I have learned to see devices as location agnostic and instead associate them with purpose—I want to check (mobile), I want to manage (desktop), I want to immerse (tablet). This shift away from objective context toward subjective context will reshape the way we design experiences across and between devices, to better support user goals and ultimately mimic analog tools woven into our physical spaces.
–Whitney Hess, UX Designer
This statement makes me realize that the mobile phone and tablet are now becoming a person's main source to the web. Laptops and desktop computers are not a main source to the web anymore. Our society is constantly on the go and want the instantaneous, and when designing a web space it needs to be able to adapt to these devices.
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